x/selector/strategy.go
2022-09-02 15:00:07 +08:00

73 lines
1.5 KiB
Go

package selector
import (
"math/rand"
"sync"
"sync/atomic"
"time"
"github.com/go-gost/core/selector"
)
type roundRobinStrategy[T selector.Selectable] struct {
counter uint64
}
// RoundRobinStrategy is a strategy for node selector.
// The node will be selected by round-robin algorithm.
func RoundRobinStrategy[T selector.Selectable]() selector.Strategy[T] {
return &roundRobinStrategy[T]{}
}
func (s *roundRobinStrategy[T]) Apply(vs ...T) (v T) {
if len(vs) == 0 {
return
}
n := atomic.AddUint64(&s.counter, 1) - 1
return vs[int(n%uint64(len(vs)))]
}
type randomStrategy[T selector.Selectable] struct {
rand *rand.Rand
mux sync.Mutex
}
// RandomStrategy is a strategy for node selector.
// The node will be selected randomly.
func RandomStrategy[T selector.Selectable]() selector.Strategy[T] {
return &randomStrategy[T]{
rand: rand.New(rand.NewSource(time.Now().UnixNano())),
}
}
func (s *randomStrategy[T]) Apply(vs ...T) (v T) {
if len(vs) == 0 {
return
}
s.mux.Lock()
defer s.mux.Unlock()
r := s.rand.Int()
return vs[r%len(vs)]
}
type fifoStrategy[T selector.Selectable] struct{}
// FIFOStrategy is a strategy for node selector.
// The node will be selected from first to last,
// and will stick to the selected node until it is failed.
func FIFOStrategy[T selector.Selectable]() selector.Strategy[T] {
return &fifoStrategy[T]{}
}
// Apply applies the fifo strategy for the nodes.
func (s *fifoStrategy[T]) Apply(vs ...T) (v T) {
if len(vs) == 0 {
return
}
return vs[0]
}