201 lines
3.4 KiB
Go
201 lines
3.4 KiB
Go
package relay
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import (
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"fmt"
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"net"
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"sync"
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"sync/atomic"
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"time"
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"github.com/go-gost/core/logger"
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"github.com/go-gost/relay"
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"github.com/go-gost/x/internal/util/mux"
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"github.com/google/uuid"
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)
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type Connector struct {
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id relay.ConnectorID
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t time.Time
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s *mux.Session
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}
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func NewConnector(id relay.ConnectorID, s *mux.Session) *Connector {
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c := &Connector{
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id: id,
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t: time.Now(),
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s: s,
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}
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go c.accept()
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return c
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}
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func (c *Connector) accept() {
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for {
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conn, err := c.s.Accept()
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if err != nil {
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logger.Default().Errorf("connector %s: %v", c.id, err)
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c.s.Close()
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return
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}
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conn.Close()
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}
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}
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func (c *Connector) ID() relay.ConnectorID {
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return c.id
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}
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func (c *Connector) Session() *mux.Session {
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return c.s
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}
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type Tunnel struct {
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id relay.TunnelID
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connectors []*Connector
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t time.Time
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n uint64
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mu sync.RWMutex
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}
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func NewTunnel(id relay.TunnelID) *Tunnel {
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t := &Tunnel{
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id: id,
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t: time.Now(),
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}
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go t.clean()
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return t
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}
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func (t *Tunnel) ID() relay.TunnelID {
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return t.id
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}
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func (t *Tunnel) AddConnector(c *Connector) {
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if c == nil {
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return
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}
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t.mu.Lock()
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defer t.mu.Unlock()
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t.connectors = append(t.connectors, c)
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}
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func (t *Tunnel) GetConnector(network string) *Connector {
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t.mu.RLock()
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defer t.mu.RUnlock()
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var connectors []*Connector
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for _, c := range t.connectors {
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if network == "udp" && c.id.IsUDP() ||
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network != "udp" && !c.id.IsUDP() {
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connectors = append(connectors, c)
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}
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}
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if len(connectors) == 0 {
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return nil
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}
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n := atomic.AddUint64(&t.n, 1) - 1
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return connectors[n%uint64(len(connectors))]
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}
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func (t *Tunnel) clean() {
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ticker := time.NewTicker(3 * time.Second)
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for range ticker.C {
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t.mu.Lock()
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var connectors []*Connector
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for _, c := range t.connectors {
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if c.Session().IsClosed() {
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logger.Default().Debugf("remove tunnel %s connector %s", t.id, c.id)
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continue
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}
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connectors = append(connectors, c)
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}
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if len(connectors) != len(t.connectors) {
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t.connectors = connectors
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}
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t.mu.Unlock()
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}
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}
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type ConnectorPool struct {
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tunnels map[string]*Tunnel
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mu sync.RWMutex
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}
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func NewConnectorPool() *ConnectorPool {
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return &ConnectorPool{
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tunnels: make(map[string]*Tunnel),
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}
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}
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func (p *ConnectorPool) Add(tid relay.TunnelID, c *Connector) {
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p.mu.Lock()
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defer p.mu.Unlock()
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s := tid.String()
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t := p.tunnels[s]
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if t == nil {
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t = NewTunnel(tid)
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p.tunnels[s] = t
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}
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t.AddConnector(c)
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}
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func (p *ConnectorPool) Get(network string, tid relay.TunnelID) *Connector {
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if p == nil {
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return nil
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}
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p.mu.RLock()
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defer p.mu.RUnlock()
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t := p.tunnels[tid.String()]
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if t == nil {
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return nil
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}
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return t.GetConnector(network)
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}
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func parseTunnelID(s string) (tid relay.TunnelID) {
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if s == "" {
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return
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}
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private := false
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if s[0] == '$' {
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private = true
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s = s[1:]
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}
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uuid, _ := uuid.Parse(s)
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if private {
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return relay.NewPrivateTunnelID(uuid[:])
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}
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return relay.NewTunnelID(uuid[:])
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}
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func getTunnelConn(network string, pool *ConnectorPool, tid relay.TunnelID, retry int, log logger.Logger) (conn net.Conn, cid relay.ConnectorID, err error) {
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if retry <= 0 {
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retry = 1
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}
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for i := 0; i < retry; i++ {
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c := pool.Get(network, tid)
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if c == nil {
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err = fmt.Errorf("tunnel %s not available", tid.String())
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break
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}
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conn, err = c.Session().GetConn()
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if err != nil {
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log.Error(err)
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continue
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}
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cid = c.id
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break
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}
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return
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}
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