253 lines
3.9 KiB
Go
253 lines
3.9 KiB
Go
package router
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import (
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"io"
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"sync"
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"github.com/go-gost/core/logger"
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"github.com/go-gost/relay"
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"github.com/go-gost/x/selector"
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"github.com/google/uuid"
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)
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const (
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MaxWeight uint8 = 0xff
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)
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type ConnectorOptions struct{}
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type Connector struct {
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id relay.ConnectorID
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rid relay.TunnelID
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host string
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w io.Writer
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opts *ConnectorOptions
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log logger.Logger
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}
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func NewConnector(rid relay.TunnelID, cid relay.ConnectorID, host string, w io.Writer, opts *ConnectorOptions) *Connector {
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if opts == nil {
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opts = &ConnectorOptions{}
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}
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c := &Connector{
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rid: rid,
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id: cid,
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host: host,
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w: w,
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opts: opts,
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log: logger.Default().WithFields(map[string]any{
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"router": rid.String(),
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"connector": cid.String(),
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"host": host,
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}),
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}
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return c
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}
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func (c *Connector) ID() relay.ConnectorID {
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return c.id
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}
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func (c *Connector) Writer() io.Writer {
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if c == nil {
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return nil
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}
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return c.w
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}
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func (c *Connector) Close() error {
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if c == nil || c.w == nil {
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return nil
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}
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if closer, ok := c.w.(io.Closer); ok {
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return closer.Close()
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}
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return nil
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}
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type Router struct {
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node string
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id relay.TunnelID
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connectors map[string][]*Connector
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close chan struct{}
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mu sync.RWMutex
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}
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func NewRouter(node string, rid relay.TunnelID) *Router {
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r := &Router{
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node: node,
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id: rid,
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connectors: make(map[string][]*Connector),
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close: make(chan struct{}),
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}
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return r
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}
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func (r *Router) ID() relay.TunnelID {
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return r.id
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}
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func (r *Router) AddConnector(c *Connector) {
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if c == nil {
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return
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}
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r.mu.Lock()
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defer r.mu.Unlock()
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r.connectors[c.host] = append(r.connectors[c.host], c)
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}
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func (r *Router) GetConnector(host string) *Connector {
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r.mu.RLock()
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defer r.mu.RUnlock()
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connectors := r.connectors[host]
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if len(connectors) == 1 {
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return connectors[0]
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}
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rw := selector.NewRandomWeighted[*Connector]()
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found := false
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for _, c := range connectors {
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weight := c.ID().Weight()
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if weight == 0 {
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weight = 1
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}
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if weight == MaxWeight && !found {
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rw.Reset()
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found = true
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}
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if weight == MaxWeight || !found {
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rw.Add(c, int(weight))
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}
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}
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return rw.Next()
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}
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func (r *Router) DelConnector(host string, cid relay.ConnectorID) {
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r.mu.Lock()
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defer r.mu.Unlock()
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connectors := r.connectors[host]
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for i, c := range connectors {
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if c.id.Equal(cid) {
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r.connectors[host] = append(connectors[:i], connectors[i+1:]...)
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break
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}
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}
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}
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func (r *Router) Close() error {
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r.mu.Lock()
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defer r.mu.Unlock()
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select {
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case <-r.close:
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default:
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for _, cs := range r.connectors {
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for _, c := range cs {
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c.Close()
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}
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}
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close(r.close)
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clear(r.connectors)
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}
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return nil
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}
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type ConnectorPool struct {
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node string
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routers map[relay.TunnelID]*Router
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mu sync.RWMutex
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}
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func NewConnectorPool(node string) *ConnectorPool {
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p := &ConnectorPool{
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node: node,
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routers: make(map[relay.TunnelID]*Router),
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}
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return p
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}
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func (p *ConnectorPool) Add(rid relay.TunnelID, c *Connector) {
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p.mu.Lock()
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defer p.mu.Unlock()
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r := p.routers[rid]
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if r == nil {
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r = NewRouter(p.node, rid)
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p.routers[rid] = r
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}
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r.AddConnector(c)
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}
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func (p *ConnectorPool) Get(rid relay.TunnelID, host string) *Connector {
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if p == nil {
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return nil
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}
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p.mu.RLock()
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defer p.mu.RUnlock()
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r := p.routers[rid]
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if r == nil {
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return nil
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}
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return r.GetConnector(host)
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}
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func (p *ConnectorPool) Del(rid relay.TunnelID, host string, cid relay.ConnectorID) {
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if p == nil {
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return
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}
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p.mu.Lock()
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defer p.mu.Unlock()
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r := p.routers[rid]
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if r == nil {
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return
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}
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r.DelConnector(host, cid)
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}
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func (p *ConnectorPool) Close() error {
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if p == nil {
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return nil
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}
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p.mu.Lock()
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defer p.mu.Unlock()
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for _, v := range p.routers {
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v.Close()
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}
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clear(p.routers)
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return nil
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}
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func parseRouterID(s string) (rid relay.TunnelID) {
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if s == "" {
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return
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}
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uuid, _ := uuid.Parse(s)
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return relay.NewTunnelID(uuid[:])
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}
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