291 lines
4.9 KiB
Go
291 lines
4.9 KiB
Go
package tunnel
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import (
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"context"
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"sync"
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"time"
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"github.com/go-gost/core/logger"
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"github.com/go-gost/core/sd"
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"github.com/go-gost/relay"
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"github.com/go-gost/x/internal/util/mux"
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"github.com/go-gost/x/selector"
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"github.com/google/uuid"
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)
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const (
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MaxWeight uint8 = 0xff
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)
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type Connector struct {
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id relay.ConnectorID
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tid relay.TunnelID
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node string
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sd sd.SD
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t time.Time
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s *mux.Session
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}
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func NewConnector(id relay.ConnectorID, tid relay.TunnelID, node string, s *mux.Session, sd sd.SD) *Connector {
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c := &Connector{
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id: id,
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tid: tid,
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node: node,
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sd: sd,
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t: time.Now(),
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s: s,
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}
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go c.accept()
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return c
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}
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func (c *Connector) accept() {
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for {
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conn, err := c.s.Accept()
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if err != nil {
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logger.Default().Errorf("connector %s: %v", c.id, err)
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c.s.Close()
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if c.sd != nil {
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c.sd.Deregister(context.Background(), &sd.Service{
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ID: c.id.String(),
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Name: c.tid.String(),
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Node: c.node,
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})
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}
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return
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}
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conn.Close()
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}
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}
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func (c *Connector) ID() relay.ConnectorID {
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return c.id
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}
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func (c *Connector) Session() *mux.Session {
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return c.s
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}
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type Tunnel struct {
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node string
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id relay.TunnelID
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connectors []*Connector
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t time.Time
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close chan struct{}
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mu sync.RWMutex
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sd sd.SD
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ttl time.Duration
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rw *selector.RandomWeighted[*Connector]
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}
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func NewTunnel(node string, tid relay.TunnelID, ttl time.Duration) *Tunnel {
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t := &Tunnel{
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node: node,
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id: tid,
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t: time.Now(),
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close: make(chan struct{}),
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ttl: ttl,
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rw: selector.NewRandomWeighted[*Connector](),
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}
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if t.ttl <= 0 {
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t.ttl = defaultTTL
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}
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go t.clean()
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return t
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}
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func (t *Tunnel) WithSD(sd sd.SD) {
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t.sd = sd
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}
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func (t *Tunnel) ID() relay.TunnelID {
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return t.id
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}
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func (t *Tunnel) AddConnector(c *Connector) {
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if c == nil {
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return
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}
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t.mu.Lock()
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defer t.mu.Unlock()
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t.connectors = append(t.connectors, c)
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}
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func (t *Tunnel) GetConnector(network string) *Connector {
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t.mu.RLock()
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defer t.mu.RUnlock()
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rw := t.rw
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rw.Reset()
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found := false
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for _, c := range t.connectors {
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if c.Session().IsClosed() {
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continue
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}
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weight := c.ID().Weight()
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if weight == 0 {
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weight = 1
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}
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if network == "udp" && c.id.IsUDP() ||
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network != "udp" && !c.id.IsUDP() {
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if weight == MaxWeight && !found {
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rw.Reset()
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found = true
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}
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if weight == MaxWeight || !found {
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rw.Add(c, int(weight))
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}
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}
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}
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return rw.Next()
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}
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func (t *Tunnel) CloseOnIdle() bool {
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t.mu.RLock()
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defer t.mu.RUnlock()
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select {
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case <-t.close:
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default:
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if len(t.connectors) == 0 {
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close(t.close)
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return true
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}
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}
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return false
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}
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func (t *Tunnel) clean() {
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ticker := time.NewTicker(t.ttl)
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defer ticker.Stop()
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for {
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select {
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case <-ticker.C:
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t.mu.Lock()
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if len(t.connectors) == 0 {
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t.mu.Unlock()
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break
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}
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var connectors []*Connector
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for _, c := range t.connectors {
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if c.Session().IsClosed() {
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logger.Default().Debugf("remove tunnel: %s, connector: %s", t.id, c.id)
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if t.sd != nil {
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t.sd.Deregister(context.Background(), &sd.Service{
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ID: c.id.String(),
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Name: t.id.String(),
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Node: t.node,
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})
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}
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continue
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}
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connectors = append(connectors, c)
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if t.sd != nil {
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t.sd.Renew(context.Background(), &sd.Service{
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ID: c.id.String(),
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Name: t.id.String(),
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Node: t.node,
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})
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}
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}
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if len(connectors) != len(t.connectors) {
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t.connectors = connectors
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}
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t.mu.Unlock()
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case <-t.close:
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return
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}
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}
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}
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type ConnectorPool struct {
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node string
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sd sd.SD
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tunnels map[string]*Tunnel
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mu sync.RWMutex
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}
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func NewConnectorPool(node string, sd sd.SD) *ConnectorPool {
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p := &ConnectorPool{
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node: node,
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sd: sd,
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tunnels: make(map[string]*Tunnel),
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}
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go p.closeIdles()
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return p
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}
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func (p *ConnectorPool) Add(tid relay.TunnelID, c *Connector, ttl time.Duration) {
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p.mu.Lock()
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defer p.mu.Unlock()
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s := tid.String()
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t := p.tunnels[s]
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if t == nil {
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t = NewTunnel(p.node, tid, ttl)
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t.WithSD(p.sd)
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p.tunnels[s] = t
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}
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t.AddConnector(c)
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}
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func (p *ConnectorPool) Get(network string, tid string) *Connector {
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if p == nil {
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return nil
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}
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p.mu.RLock()
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defer p.mu.RUnlock()
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t := p.tunnels[tid]
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if t == nil {
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return nil
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}
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return t.GetConnector(network)
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}
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func (p *ConnectorPool) closeIdles() {
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ticker := time.NewTicker(1 * time.Hour)
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defer ticker.Stop()
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for range ticker.C {
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p.mu.Lock()
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for k, v := range p.tunnels {
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if v.CloseOnIdle() {
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delete(p.tunnels, k)
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logger.Default().Debugf("remove idle tunnel: %s", k)
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}
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}
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p.mu.Unlock()
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}
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}
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func parseTunnelID(s string) (tid relay.TunnelID) {
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if s == "" {
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return
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}
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private := false
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if s[0] == '$' {
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private = true
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s = s[1:]
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}
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uuid, _ := uuid.Parse(s)
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if private {
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return relay.NewPrivateTunnelID(uuid[:])
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}
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return relay.NewTunnelID(uuid[:])
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}
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