9fab332772
The ICMP dialer required explicit keepalive:true to send QUIC PING frames, while the regular QUIC dialer enabled keepalive by default (10s period). Without PING frames, quic-go's 30s idle timeout silently killed connections, causing HTTP+ICMP tunnels to hang after periods of inactivity. Fixes go-gost/gost#352 Also in this commit: - Release session mutex before calling GetConn() in both ICMP and QUIC dialers, so a dead session doesn't block all Dial() calls while OpenStreamSync blocks - Add 30s timeout context to OpenStreamSync to prevent indefinite blocking if the QUIC session dies between liveness check and stream open - Guard session cache deletion with pointer identity check to avoid evicting a newly created session during a race
35 lines
826 B
Go
35 lines
826 B
Go
package quic
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import (
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"time"
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mdata "github.com/go-gost/core/metadata"
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mdutil "github.com/go-gost/x/metadata/util"
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)
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type metadata struct {
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keepAlivePeriod time.Duration
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maxIdleTimeout time.Duration
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handshakeTimeout time.Duration
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}
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func (d *icmpDialer) parseMetadata(md mdata.Metadata) (err error) {
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const (
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keepAlive = "keepAlive"
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keepAlivePeriod = "ttl"
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handshakeTimeout = "handshakeTimeout"
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maxIdleTimeout = "maxIdleTimeout"
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)
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if md == nil || !md.IsExists(keepAlive) || mdutil.GetBool(md, keepAlive) {
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d.md.keepAlivePeriod = mdutil.GetDuration(md, keepAlivePeriod)
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if d.md.keepAlivePeriod <= 0 {
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d.md.keepAlivePeriod = 10 * time.Second
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}
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}
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d.md.handshakeTimeout = mdutil.GetDuration(md, handshakeTimeout)
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d.md.maxIdleTimeout = mdutil.GetDuration(md, maxIdleTimeout)
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return
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}
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