x/selector/strategy.go
2022-09-02 17:23:59 +08:00

80 lines
1.7 KiB
Go

package selector
import (
"context"
"sync"
"sync/atomic"
mdutil "github.com/go-gost/core/metadata/util"
"github.com/go-gost/core/selector"
)
type roundRobinStrategy[T selector.Selectable] struct {
counter uint64
}
// RoundRobinStrategy is a strategy for node selector.
// The node will be selected by round-robin algorithm.
func RoundRobinStrategy[T selector.Selectable]() selector.Strategy[T] {
return &roundRobinStrategy[T]{}
}
func (s *roundRobinStrategy[T]) Apply(ctx context.Context, vs ...T) (v T) {
if len(vs) == 0 {
return
}
n := atomic.AddUint64(&s.counter, 1) - 1
return vs[int(n%uint64(len(vs)))]
}
type randomStrategy[T selector.Selectable] struct {
rw *randomWeighted[T]
mu sync.Mutex
}
// RandomStrategy is a strategy for node selector.
// The node will be selected randomly.
func RandomStrategy[T selector.Selectable]() selector.Strategy[T] {
return &randomStrategy[T]{
rw: newRandomWeighted[T](),
}
}
func (s *randomStrategy[T]) Apply(ctx context.Context, vs ...T) (v T) {
if len(vs) == 0 {
return
}
s.mu.Lock()
defer s.mu.Unlock()
s.rw.Reset()
for i := range vs {
weight := mdutil.GetInt(vs[i].Metadata(), labelWeight)
if weight <= 0 {
weight = 1
}
s.rw.Add(vs[i], weight)
}
return s.rw.Next()
}
type fifoStrategy[T selector.Selectable] struct{}
// FIFOStrategy is a strategy for node selector.
// The node will be selected from first to last,
// and will stick to the selected node until it is failed.
func FIFOStrategy[T selector.Selectable]() selector.Strategy[T] {
return &fifoStrategy[T]{}
}
// Apply applies the fifo strategy for the nodes.
func (s *fifoStrategy[T]) Apply(ctx context.Context, vs ...T) (v T) {
if len(vs) == 0 {
return
}
return vs[0]
}