package loader import ( "bytes" "context" "io" "os" ) type fileLoader struct { filename string } // FileLoader loads data from file. func FileLoader(filename string) Loader { return &fileLoader{ filename: filename, } } func (l *fileLoader) Load(ctx context.Context) (io.Reader, error) { data, err := os.ReadFile(l.filename) if err != nil { return nil, err } return bytes.NewReader(data), nil } func (l *fileLoader) Close() error { return nil }