246 lines
4.5 KiB
Go
246 lines
4.5 KiB
Go
package chain
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import (
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"math/rand"
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"sync"
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"sync/atomic"
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"time"
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"github.com/go-gost/core/metadata"
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mdutil "github.com/go-gost/core/metadata/util"
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)
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// default options for FailFilter
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const (
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DefaultFailTimeout = 30 * time.Second
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)
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var (
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DefaultNodeSelector = NewSelector(
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RoundRobinStrategy[*Node](),
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// FailFilter[*Node](1, DefaultFailTimeout),
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)
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DefaultChainSelector = NewSelector(
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RoundRobinStrategy[SelectableChainer](),
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// FailFilter[SelectableChainer](1, DefaultFailTimeout),
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)
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)
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type Selectable interface {
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Marker() Marker
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Metadata() metadata.Metadata
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}
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type Selector[T any] interface {
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Select(...T) T
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}
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type selector[T Selectable] struct {
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strategy Strategy[T]
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filters []Filter[T]
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}
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func NewSelector[T Selectable](strategy Strategy[T], filters ...Filter[T]) Selector[T] {
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return &selector[T]{
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filters: filters,
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strategy: strategy,
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}
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}
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func (s *selector[T]) Select(vs ...T) (v T) {
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for _, filter := range s.filters {
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vs = filter.Filter(vs...)
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}
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if len(vs) == 0 {
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return
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}
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return s.strategy.Apply(vs...)
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}
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type Strategy[T Selectable] interface {
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Apply(...T) T
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}
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type roundRobinStrategy[T Selectable] struct {
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counter uint64
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}
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// RoundRobinStrategy is a strategy for node selector.
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// The node will be selected by round-robin algorithm.
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func RoundRobinStrategy[T Selectable]() Strategy[T] {
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return &roundRobinStrategy[T]{}
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}
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func (s *roundRobinStrategy[T]) Apply(vs ...T) (v T) {
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if len(vs) == 0 {
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return
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}
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n := atomic.AddUint64(&s.counter, 1) - 1
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return vs[int(n%uint64(len(vs)))]
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}
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type randomStrategy[T Selectable] struct {
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rand *rand.Rand
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mux sync.Mutex
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}
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// RandomStrategy is a strategy for node selector.
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// The node will be selected randomly.
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func RandomStrategy[T Selectable]() Strategy[T] {
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return &randomStrategy[T]{
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rand: rand.New(rand.NewSource(time.Now().UnixNano())),
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}
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}
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func (s *randomStrategy[T]) Apply(vs ...T) (v T) {
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if len(vs) == 0 {
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return
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}
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s.mux.Lock()
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defer s.mux.Unlock()
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r := s.rand.Int()
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return vs[r%len(vs)]
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}
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type fifoStrategy[T Selectable] struct{}
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// FIFOStrategy is a strategy for node selector.
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// The node will be selected from first to last,
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// and will stick to the selected node until it is failed.
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func FIFOStrategy[T Selectable]() Strategy[T] {
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return &fifoStrategy[T]{}
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}
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// Apply applies the fifo strategy for the nodes.
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func (s *fifoStrategy[T]) Apply(vs ...T) (v T) {
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if len(vs) == 0 {
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return
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}
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return vs[0]
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}
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type Filter[T Selectable] interface {
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Filter(...T) []T
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}
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type failFilter[T Selectable] struct {
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maxFails int
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failTimeout time.Duration
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}
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// FailFilter filters the dead objects.
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// An object is marked as dead if its failed count is greater than MaxFails.
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func FailFilter[T Selectable](maxFails int, timeout time.Duration) Filter[T] {
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return &failFilter[T]{
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maxFails: maxFails,
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failTimeout: timeout,
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}
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}
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// Filter filters dead objects.
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func (f *failFilter[T]) Filter(vs ...T) []T {
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maxFails := f.maxFails
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failTimeout := f.failTimeout
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if failTimeout == 0 {
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failTimeout = DefaultFailTimeout
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}
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if len(vs) <= 1 || maxFails <= 0 {
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return vs
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}
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var l []T
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for _, v := range vs {
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if marker := v.Marker(); marker != nil {
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if marker.Count() < int64(maxFails) ||
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time.Since(marker.Time()) >= failTimeout {
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l = append(l, v)
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}
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} else {
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l = append(l, v)
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}
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}
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return l
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}
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type backupFilter[T Selectable] struct{}
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// BackupFilter filters the backup objects.
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// An object is marked as backup if its metadata has backup flag.
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func BackupFilter[T Selectable]() Filter[T] {
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return &backupFilter[T]{}
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}
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// Filter filters backup objects.
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func (f *backupFilter[T]) Filter(vs ...T) []T {
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if len(vs) <= 1 {
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return vs
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}
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var l, backups []T
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for _, v := range vs {
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if mdutil.GetBool(v.Metadata(), "backup") {
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backups = append(backups, v)
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} else {
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l = append(l, v)
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}
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}
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if len(l) == 0 {
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return backups
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}
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return l
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}
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type Marker interface {
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Time() time.Time
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Count() int64
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Mark()
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Reset()
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}
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type failMarker struct {
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failTime int64
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failCount int64
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}
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func NewFailMarker() Marker {
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return &failMarker{}
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}
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func (m *failMarker) Time() time.Time {
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if m == nil {
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return time.Time{}
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}
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return time.Unix(atomic.LoadInt64(&m.failTime), 0)
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}
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func (m *failMarker) Count() int64 {
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if m == nil {
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return 0
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}
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return atomic.LoadInt64(&m.failCount)
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}
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func (m *failMarker) Mark() {
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if m == nil {
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return
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}
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atomic.AddInt64(&m.failCount, 1)
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atomic.StoreInt64(&m.failTime, time.Now().Unix())
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}
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func (m *failMarker) Reset() {
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if m == nil {
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return
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}
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atomic.StoreInt64(&m.failCount, 0)
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}
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