Finish all the i18n things of code.
This commit is contained in:
@ -6,7 +6,7 @@ import (
|
||||
"golang.org/x/crypto/bcrypt"
|
||||
)
|
||||
|
||||
//给密码字符串加密
|
||||
//md5
|
||||
func GetMd5(raw string) string {
|
||||
return fmt.Sprintf("%x", md5.Sum([]byte(raw)))
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ import (
|
||||
"strings"
|
||||
)
|
||||
|
||||
//是否为win开发环境
|
||||
//whether windows develop environment
|
||||
func EnvWinDevelopment() bool {
|
||||
|
||||
ex, err := os.Executable()
|
||||
@ -14,7 +14,7 @@ func EnvWinDevelopment() bool {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
//如果exPath中包含了 \\AppData\\Local\\Temp 我们认为是在Win的开发环境中
|
||||
//if exPath contains \\AppData\\Local\\Temp we regard as dev.
|
||||
systemUser, err := user.Current()
|
||||
if systemUser != nil {
|
||||
|
||||
@ -26,7 +26,7 @@ func EnvWinDevelopment() bool {
|
||||
|
||||
}
|
||||
|
||||
//是否为mac开发环境
|
||||
//whether mac develop environment
|
||||
func EnvMacDevelopment() bool {
|
||||
|
||||
ex, err := os.Executable()
|
||||
@ -38,7 +38,7 @@ func EnvMacDevelopment() bool {
|
||||
|
||||
}
|
||||
|
||||
//是否为开发环境 (即是否在IDE中运行)
|
||||
//whether develop environment (whether run in IDE)
|
||||
func EnvDevelopment() bool {
|
||||
|
||||
return EnvWinDevelopment() || EnvMacDevelopment()
|
||||
|
@ -7,12 +7,12 @@ import (
|
||||
"io"
|
||||
"io/ioutil"
|
||||
"os"
|
||||
"path"
|
||||
"path/filepath"
|
||||
"runtime"
|
||||
"strings"
|
||||
)
|
||||
|
||||
//判断文件或文件夹是否已经存在
|
||||
func PathExists(path string) bool {
|
||||
_, err := os.Stat(path)
|
||||
if err == nil {
|
||||
@ -26,14 +26,13 @@ func PathExists(path string) bool {
|
||||
}
|
||||
}
|
||||
|
||||
//获取GOPATH路径
|
||||
func GetGoPath() string {
|
||||
|
||||
return build.Default.GOPATH
|
||||
|
||||
}
|
||||
|
||||
//获取开发时的Home目录
|
||||
//get development home path.
|
||||
func GetDevHomePath() string {
|
||||
|
||||
_, file, _, ok := runtime.Caller(0)
|
||||
@ -50,8 +49,7 @@ func GetDevHomePath() string {
|
||||
return dir
|
||||
}
|
||||
|
||||
//获取该应用可执行文件的位置。
|
||||
//例如:C:\Users\lishuang\AppData\Local\Temp
|
||||
//get home path for application.
|
||||
func GetHomePath() string {
|
||||
ex, err := os.Executable()
|
||||
if err != nil {
|
||||
@ -70,8 +68,9 @@ func GetHomePath() string {
|
||||
return UniformPath(exPath)
|
||||
}
|
||||
|
||||
//获取前端静态资源的位置。如果你在开发模式下,可以将这里直接返回tank/build下面的html路径。
|
||||
//例如:C:/Users/lishuang/AppData/Local/Temp/html
|
||||
//get html path
|
||||
//dev: return $project/build/html
|
||||
//prod: return $application/html
|
||||
func GetHtmlPath() string {
|
||||
|
||||
//开发环境直接使用 build/html 下面的文件
|
||||
@ -81,27 +80,27 @@ func GetHtmlPath() string {
|
||||
return GetHomePath() + "/html"
|
||||
}
|
||||
|
||||
//如果文件夹存在就不管,不存在就创建。 例如:/var/www/matter
|
||||
//if directory not exit, create it.
|
||||
func MakeDirAll(dirPath string) string {
|
||||
|
||||
exists := PathExists(dirPath)
|
||||
|
||||
if !exists {
|
||||
//TODO:文件权限需要进一步考虑
|
||||
|
||||
err := os.MkdirAll(dirPath, 0777)
|
||||
if err != nil {
|
||||
panic("创建文件夹时出错!")
|
||||
panic("error while creating directory")
|
||||
}
|
||||
}
|
||||
|
||||
return dirPath
|
||||
}
|
||||
|
||||
//获取到一个Path的文件夹路径,eg /var/www/xx.log -> /var/www
|
||||
//eg /var/www/xx.log -> /var/www
|
||||
func GetDirOfPath(fullPath string) string {
|
||||
|
||||
index1 := strings.LastIndex(fullPath, "/")
|
||||
//可能是windows的环境
|
||||
//maybe windows environment
|
||||
index2 := strings.LastIndex(fullPath, "\\")
|
||||
index := index1
|
||||
if index2 > index1 {
|
||||
@ -111,11 +110,11 @@ func GetDirOfPath(fullPath string) string {
|
||||
return fullPath[:index]
|
||||
}
|
||||
|
||||
//获取到一个Path 中的文件名,eg /var/www/xx.log -> xx.log
|
||||
//get filename from path. eg /var/www/xx.log -> xx.log
|
||||
func GetFilenameOfPath(fullPath string) string {
|
||||
|
||||
index1 := strings.LastIndex(fullPath, "/")
|
||||
//可能是windows的环境
|
||||
//maybe windows env
|
||||
index2 := strings.LastIndex(fullPath, "\\")
|
||||
index := index1
|
||||
if index2 > index1 {
|
||||
@ -125,17 +124,17 @@ func GetFilenameOfPath(fullPath string) string {
|
||||
return fullPath[index+1:]
|
||||
}
|
||||
|
||||
//尝试删除空文件夹 true表示删掉了一个空文件夹,false表示没有删掉任何东西
|
||||
//try to delete empty dir. true: delete an empty dir, false: delete nothing.
|
||||
func DeleteEmptyDir(dirPath string) bool {
|
||||
dir, err := ioutil.ReadDir(dirPath)
|
||||
if err != nil {
|
||||
panic(result.BadRequest("尝试读取目录%s时出错 %s", dirPath, err.Error()))
|
||||
panic(result.BadRequest("occur error while reading %s %s", dirPath, err.Error()))
|
||||
}
|
||||
if len(dir) == 0 {
|
||||
//空文件夹
|
||||
//empty dir
|
||||
err = os.Remove(dirPath)
|
||||
if err != nil {
|
||||
panic(result.BadRequest("删除磁盘上的文件夹%s出错 %s", dirPath, err.Error()))
|
||||
panic(result.BadRequest("occur error while deleting %s %s", dirPath, err.Error()))
|
||||
}
|
||||
return true
|
||||
}
|
||||
@ -143,39 +142,23 @@ func DeleteEmptyDir(dirPath string) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
//递归尝试删除空文件夹,一直空就一直删,直到不空为止
|
||||
//delete empty dir recursive, delete until not empty.
|
||||
func DeleteEmptyDirRecursive(dirPath string) {
|
||||
|
||||
fmt.Printf("递归删除删 %v \n", dirPath)
|
||||
fmt.Printf("recursive delete %v \n", dirPath)
|
||||
|
||||
tmpPath := dirPath
|
||||
for DeleteEmptyDir(tmpPath) {
|
||||
|
||||
dir := GetDirOfPath(tmpPath)
|
||||
|
||||
fmt.Printf("尝试删除 %v\n", dir)
|
||||
fmt.Printf("try to delete %v\n", dir)
|
||||
|
||||
tmpPath = dir
|
||||
}
|
||||
}
|
||||
|
||||
//移除某个文件夹。
|
||||
func RemoveDirectory(dirPath string) string {
|
||||
|
||||
exists := PathExists(dirPath)
|
||||
if exists {
|
||||
|
||||
err := os.Remove(dirPath)
|
||||
if err != nil {
|
||||
panic("删除文件夹时出错!")
|
||||
}
|
||||
}
|
||||
|
||||
return dirPath
|
||||
}
|
||||
|
||||
//获取配置文件存放的位置
|
||||
//例如:C:\Users\lishuang\AppData\Local\Temp/conf
|
||||
//get conf path.
|
||||
func GetConfPath() string {
|
||||
|
||||
homePath := GetHomePath()
|
||||
@ -185,15 +168,14 @@ func GetConfPath() string {
|
||||
if !exists {
|
||||
err := os.MkdirAll(filePath, 0777)
|
||||
if err != nil {
|
||||
panic("创建日志文件夹时出错!")
|
||||
panic("error while mkdir " + err.Error())
|
||||
}
|
||||
}
|
||||
|
||||
return filePath
|
||||
}
|
||||
|
||||
//获取日志的路径
|
||||
//例如:默认存放于 home/log
|
||||
//get log path.
|
||||
func GetLogPath() string {
|
||||
|
||||
homePath := GetHomePath()
|
||||
@ -203,14 +185,14 @@ func GetLogPath() string {
|
||||
if !exists {
|
||||
err := os.MkdirAll(filePath, 0777)
|
||||
if err != nil {
|
||||
panic("创建日志文件夹时出错!")
|
||||
panic("error while mkdir " + err.Error())
|
||||
}
|
||||
}
|
||||
|
||||
return filePath
|
||||
}
|
||||
|
||||
//复制文件
|
||||
//copy file
|
||||
func CopyFile(srcPath string, destPath string) (nBytes int64) {
|
||||
|
||||
srcFileStat, err := os.Stat(srcPath)
|
||||
@ -248,9 +230,12 @@ func CopyFile(srcPath string, destPath string) (nBytes int64) {
|
||||
return nBytes
|
||||
}
|
||||
|
||||
//路径归一化处理,把\\替换成/
|
||||
func UniformPath(path string) string {
|
||||
|
||||
return strings.Replace(path, "\\", "/", -1)
|
||||
|
||||
//1. replace \\ to /
|
||||
//2. clean path.
|
||||
//3. trim suffix /
|
||||
func UniformPath(p string) string {
|
||||
p = strings.Replace(p, "\\", "/", -1)
|
||||
p = path.Clean(p)
|
||||
p = strings.TrimSuffix(p, "/")
|
||||
return p
|
||||
}
|
||||
|
@ -618,7 +618,7 @@ var allMimeMap = map[string]string{
|
||||
".z": "application/x-compress",
|
||||
".zip": "application/zip"}
|
||||
|
||||
//根据文件名字获取后缀名,均是小写。
|
||||
//get extension by name. lowercase.
|
||||
func GetExtension(filename string) string {
|
||||
|
||||
var extension = filepath.Ext(filename)
|
||||
@ -627,7 +627,7 @@ func GetExtension(filename string) string {
|
||||
|
||||
}
|
||||
|
||||
//根据文件名字获取去除后缀的名称
|
||||
//get filename without extension
|
||||
func GetSimpleFileName(filename string) string {
|
||||
|
||||
for i := len(filename) - 1; i >= 0 && !os.IsPathSeparator(filename[i]); i-- {
|
||||
@ -639,7 +639,7 @@ func GetSimpleFileName(filename string) string {
|
||||
|
||||
}
|
||||
|
||||
//根据一个后缀名获取MimeType,获取不到默认返回 "application/octet-stream"
|
||||
//get MimeType by filename, if not found return "application/octet-stream"
|
||||
func GetMimeType(filename string) string {
|
||||
|
||||
extension := GetExtension(filename)
|
||||
@ -651,7 +651,7 @@ func GetMimeType(filename string) string {
|
||||
}
|
||||
}
|
||||
|
||||
//根据一个后缀名获取MimeType,获取不到默认返回fallback.
|
||||
//get MimeType by filename, if not found return fallback.
|
||||
func GetFallbackMimeType(filename string, fallback string) string {
|
||||
|
||||
extension := GetExtension(filename)
|
||||
|
@ -5,7 +5,7 @@ import (
|
||||
"strings"
|
||||
)
|
||||
|
||||
//根据一个请求,获取ip.
|
||||
//get ip from request
|
||||
func GetIpAddress(r *http.Request) string {
|
||||
var ipAddress string
|
||||
|
||||
@ -25,21 +25,21 @@ func GetIpAddress(r *http.Request) string {
|
||||
return ipAddress
|
||||
}
|
||||
|
||||
//根据一个请求,获取host
|
||||
func GetHostFromRequest(r *http.Request) string {
|
||||
//get host from request
|
||||
func GetHostFromRequest(request *http.Request) string {
|
||||
|
||||
return r.Host
|
||||
return request.Host
|
||||
|
||||
}
|
||||
|
||||
//根据一个请求,获取authenticationId
|
||||
//get cookieAuthKey from request.
|
||||
func GetSessionUuidFromRequest(request *http.Request, cookieAuthKey string) string {
|
||||
|
||||
//验证用户是否已经登录。
|
||||
//get from cookie
|
||||
sessionCookie, err := request.Cookie(cookieAuthKey)
|
||||
var sessionId string
|
||||
if err != nil {
|
||||
//从入参中捞取
|
||||
//try to get from Form
|
||||
sessionId = request.FormValue(cookieAuthKey)
|
||||
} else {
|
||||
sessionId = sessionCookie.Value
|
||||
@ -49,7 +49,7 @@ func GetSessionUuidFromRequest(request *http.Request, cookieAuthKey string) stri
|
||||
|
||||
}
|
||||
|
||||
//允许跨域请求
|
||||
//allow cors.
|
||||
func AllowCORS(writer http.ResponseWriter) {
|
||||
writer.Header().Add("Access-Control-Allow-Origin", "*")
|
||||
writer.Header().Add("Access-Control-Allow-Methods", "POST, GET, OPTIONS, DELETE")
|
||||
@ -57,9 +57,9 @@ func AllowCORS(writer http.ResponseWriter) {
|
||||
writer.Header().Add("Access-Control-Allow-Headers", "content-type")
|
||||
}
|
||||
|
||||
//禁用缓存
|
||||
//disable cache.
|
||||
func DisableCache(writer http.ResponseWriter) {
|
||||
//对于IE浏览器,会自动缓存,因此设置不缓存Header.
|
||||
//IE browser will cache automatically. disable the cache.
|
||||
writer.Header().Set("Pragma", "No-cache")
|
||||
writer.Header().Set("Cache-Control", "no-cache")
|
||||
writer.Header().Set("Expires", "0")
|
||||
|
@ -7,7 +7,6 @@ import (
|
||||
"time"
|
||||
)
|
||||
|
||||
//把一个大小转变成方便读的格式
|
||||
//human readable file size
|
||||
func HumanFileSize(bytes int64) string {
|
||||
var thresh int64 = 1024
|
||||
@ -33,7 +32,7 @@ func HumanFileSize(bytes int64) string {
|
||||
return fmt.Sprintf("%s%s", numStr, units[u])
|
||||
}
|
||||
|
||||
//获取MySQL的URL
|
||||
//get mysql url.
|
||||
func GetMysqlUrl(
|
||||
mysqlPort int,
|
||||
mysqlHost string,
|
||||
@ -43,15 +42,15 @@ func GetMysqlUrl(
|
||||
return fmt.Sprintf("%s:%s@tcp(%s:%d)/%s?charset=utf8&parseTime=True&loc=Local", mysqlUsername, mysqlPassword, mysqlHost, mysqlPort, mysqlSchema)
|
||||
}
|
||||
|
||||
//获取四位随机数字
|
||||
//get random number 4.
|
||||
func RandomNumber4() string {
|
||||
return fmt.Sprintf("%04v", rand.New(rand.NewSource(time.Now().UnixNano())).Int31()%10000)
|
||||
}
|
||||
|
||||
//获取四位随机数字
|
||||
//get random 4 string
|
||||
func RandomString4() string {
|
||||
|
||||
//0和o,l和1难以区分,剔除掉
|
||||
//0 and o, 1 and l are not easy to distinguish
|
||||
var letterRunes = []rune("abcdefghijkmnpqrstuvwxyz23456789")
|
||||
|
||||
r := rand.New(rand.NewSource(time.Now().UnixNano()))
|
||||
|
@ -5,57 +5,54 @@ import (
|
||||
"time"
|
||||
)
|
||||
|
||||
//将一个时间字符串转换成时间对象(yyyy-MM-dd HH:mm:ss)
|
||||
//convert time string(yyyy-MM-dd HH:mm:ss) to Time object
|
||||
func ConvertDateTimeStringToTime(timeString string) time.Time {
|
||||
local, _ := time.LoadLocation("Local")
|
||||
t, err := time.ParseInLocation("2006-01-02 15:04:05", timeString, local)
|
||||
if err != nil {
|
||||
panic(fmt.Sprintf("不能将%s转为时间类型", timeString))
|
||||
panic(fmt.Sprintf("cannot convert %s to Time", timeString))
|
||||
}
|
||||
return t
|
||||
}
|
||||
|
||||
//将一个时间字符串转换成日期时间对象(yyyy-MM-dd HH:mm:ss)
|
||||
//convert Time object to string(yyyy-MM-dd HH:mm:ss)
|
||||
func ConvertTimeToDateTimeString(time time.Time) string {
|
||||
return time.Local().Format("2006-01-02 15:04:05")
|
||||
}
|
||||
|
||||
//将一个时间字符串转换成日期时间对象(yyyy-MM-dd HH:mm:ss)
|
||||
//convert Time object to string(HH:mm:ss)
|
||||
func ConvertTimeToTimeString(time time.Time) string {
|
||||
return time.Local().Format("15:04:05")
|
||||
}
|
||||
|
||||
//将一个时间字符串转换成日期对象(yyyy-MM-dd)
|
||||
//convert Time object to string(yyyy-MM-dd)
|
||||
func ConvertTimeToDateString(time time.Time) string {
|
||||
return time.Local().Format("2006-01-02")
|
||||
}
|
||||
|
||||
//一天中的最后一秒钟
|
||||
func LastSecondOfDay(day time.Time) time.Time {
|
||||
local, _ := time.LoadLocation("Local")
|
||||
return time.Date(day.Year(), day.Month(), day.Day(), 23, 59, 59, 0, local)
|
||||
}
|
||||
|
||||
//一天中的第一秒钟
|
||||
func FirstSecondOfDay(day time.Time) time.Time {
|
||||
local, _ := time.LoadLocation("Local")
|
||||
return time.Date(day.Year(), day.Month(), day.Day(), 0, 0, 0, 0, local)
|
||||
}
|
||||
|
||||
//一天中的第一分钟
|
||||
func FirstMinuteOfDay(day time.Time) time.Time {
|
||||
local, _ := time.LoadLocation("Local")
|
||||
return time.Date(day.Year(), day.Month(), day.Day(), 0, 1, 0, 0, local)
|
||||
}
|
||||
|
||||
//明天此刻的时间
|
||||
//Tomorrow right now
|
||||
func Tomorrow() time.Time {
|
||||
tomorrow := time.Now()
|
||||
tomorrow = tomorrow.AddDate(0, 0, 1)
|
||||
return tomorrow
|
||||
}
|
||||
|
||||
//昨天此刻的时间
|
||||
//Yesterday right now
|
||||
func Yesterday() time.Time {
|
||||
tomorrow := time.Now()
|
||||
tomorrow = tomorrow.AddDate(0, 0, -1)
|
||||
|
@ -4,23 +4,20 @@ import (
|
||||
"archive/zip"
|
||||
"github.com/eyebluecn/tank/code/tool/result"
|
||||
"io"
|
||||
"log"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
)
|
||||
|
||||
//将srcPath压缩到destPath。
|
||||
//zip srcPath to destPath。
|
||||
func Zip(srcPath string, destPath string) error {
|
||||
|
||||
//统一处理\\成/
|
||||
srcPath = UniformPath(srcPath)
|
||||
|
||||
if PathExists(destPath) {
|
||||
panic(result.BadRequest("%s 已经存在了", destPath))
|
||||
panic(result.BadRequest("%s exits", destPath))
|
||||
}
|
||||
|
||||
// 创建准备写入的文件
|
||||
fileWriter, err := os.Create(destPath)
|
||||
if err != nil {
|
||||
return err
|
||||
@ -32,53 +29,44 @@ func Zip(srcPath string, destPath string) error {
|
||||
}
|
||||
}()
|
||||
|
||||
// 通过 fileWriter 来创建 zip.Write
|
||||
zipWriter := zip.NewWriter(fileWriter)
|
||||
defer func() {
|
||||
// 检测一下是否成功关闭
|
||||
|
||||
if err := zipWriter.Close(); err != nil {
|
||||
log.Fatalln(err)
|
||||
panic(err)
|
||||
}
|
||||
}()
|
||||
|
||||
//上一个文件夹路径
|
||||
baseDirPath := GetDirOfPath(srcPath) + "/"
|
||||
// 下面来将文件写入 zipWriter ,因为有可能会有很多个目录及文件,所以递归处理
|
||||
err = filepath.Walk(srcPath, func(path string, fileInfo os.FileInfo, errBack error) (err error) {
|
||||
if errBack != nil {
|
||||
return errBack
|
||||
}
|
||||
|
||||
//统一处理\\成/
|
||||
path = UniformPath(path)
|
||||
|
||||
// 通过文件信息,创建 zip 的文件信息
|
||||
fileHeader, err := zip.FileInfoHeader(fileInfo)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
// 替换文件信息中的文件名
|
||||
fileHeader.Name = strings.TrimPrefix(path, baseDirPath)
|
||||
|
||||
// 目录前要加上/
|
||||
// directory need /
|
||||
if fileInfo.IsDir() {
|
||||
fileHeader.Name += "/"
|
||||
}
|
||||
|
||||
// 写入文件信息,并返回一个 Write 结构
|
||||
writer, err := zipWriter.CreateHeader(fileHeader)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
// 检测,如果不是标准文件就只写入头信息,不写入文件数据到 writer
|
||||
// 如目录,也没有数据需要写
|
||||
//only regular has things to write.
|
||||
if !fileHeader.Mode().IsRegular() {
|
||||
return nil
|
||||
}
|
||||
|
||||
// 打开要压缩的文件
|
||||
fileToBeZip, err := os.Open(path)
|
||||
defer func() {
|
||||
err = fileToBeZip.Close()
|
||||
@ -90,7 +78,6 @@ func Zip(srcPath string, destPath string) error {
|
||||
return
|
||||
}
|
||||
|
||||
// 将打开的文件 Copy 到 writer
|
||||
_, err = io.Copy(writer, fileToBeZip)
|
||||
if err != nil {
|
||||
return
|
||||
|
Reference in New Issue
Block a user