完善录屏和前端配置页面
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@ -3,171 +3,171 @@ import Guacamole from "guacamole-common-js";
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class Playback extends Component {
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componentDidMount() {
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let sessionId = this.props.sessionId;
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this.initPlayer(sessionId);
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}
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componentDidMount() {
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let sessionId = this.props.sessionId;
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this.initPlayer(sessionId);
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}
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componentWillMount() {
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componentWillMount() {
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}
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}
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initPlayer(sessionId) {
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var RECORDING_URL = '/recording/' + sessionId + '.guac';
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initPlayer(sessionId) {
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var RECORDING_URL = '/sessions/' + sessionId + '/recording';
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var player = document.getElementById('player');
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var display = document.getElementById('display');
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var playPause = document.getElementById('play-pause');
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var position = document.getElementById('position');
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var positionSlider = document.getElementById('position-slider');
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var duration = document.getElementById('duration');
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var player = document.getElementById('player');
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var display = document.getElementById('display');
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var playPause = document.getElementById('play-pause');
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var position = document.getElementById('position');
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var positionSlider = document.getElementById('position-slider');
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var duration = document.getElementById('duration');
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var tunnel = new Guacamole.StaticHTTPTunnel(RECORDING_URL);
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var recording = new Guacamole.SessionRecording(tunnel);
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var tunnel = new Guacamole.StaticHTTPTunnel(RECORDING_URL);
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var recording = new Guacamole.SessionRecording(tunnel);
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var recordingDisplay = recording.getDisplay();
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var recordingDisplay = recording.getDisplay();
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/**
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* Converts the given number to a string, adding leading zeroes as necessary
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* to reach a specific minimum length.
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*
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* @param {Numer} num
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* The number to convert to a string.
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*
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* @param {Number} minLength
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* The minimum length of the resulting string, in characters.
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*
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* @returns {String}
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* A string representation of the given number, with leading zeroes
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* added as necessary to reach the specified minimum length.
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*/
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var zeroPad = function zeroPad(num, minLength) {
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/**
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* Converts the given number to a string, adding leading zeroes as necessary
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* to reach a specific minimum length.
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*
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* @param {Numer} num
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* The number to convert to a string.
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*
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* @param {Number} minLength
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* The minimum length of the resulting string, in characters.
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*
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* @returns {String}
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* A string representation of the given number, with leading zeroes
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* added as necessary to reach the specified minimum length.
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*/
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var zeroPad = function zeroPad(num, minLength) {
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// Convert provided number to string
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var str = num.toString();
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// Convert provided number to string
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var str = num.toString();
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// Add leading zeroes until string is long enough
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while (str.length < minLength)
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str = '0' + str;
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// Add leading zeroes until string is long enough
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while (str.length < minLength)
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str = '0' + str;
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return str;
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return str;
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};
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};
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/**
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* Converts the given millisecond timestamp into a human-readable string in
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* MM:SS format.
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*
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* @param {Number} millis
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* An arbitrary timestamp, in milliseconds.
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*
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* @returns {String}
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* A human-readable string representation of the given timestamp, in
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* MM:SS format.
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*/
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var formatTime = function formatTime(millis) {
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/**
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* Converts the given millisecond timestamp into a human-readable string in
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* MM:SS format.
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*
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* @param {Number} millis
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* An arbitrary timestamp, in milliseconds.
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*
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* @returns {String}
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* A human-readable string representation of the given timestamp, in
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* MM:SS format.
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*/
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var formatTime = function formatTime(millis) {
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// Calculate total number of whole seconds
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var totalSeconds = Math.floor(millis / 1000);
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// Calculate total number of whole seconds
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var totalSeconds = Math.floor(millis / 1000);
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// Split into seconds and minutes
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var seconds = totalSeconds % 60;
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var minutes = Math.floor(totalSeconds / 60);
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// Split into seconds and minutes
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var seconds = totalSeconds % 60;
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var minutes = Math.floor(totalSeconds / 60);
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// Format seconds and minutes as MM:SS
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return zeroPad(minutes, 2) + ':' + zeroPad(seconds, 2);
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// Format seconds and minutes as MM:SS
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return zeroPad(minutes, 2) + ':' + zeroPad(seconds, 2);
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};
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};
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// Add playback display to DOM
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display.appendChild(recordingDisplay.getElement());
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// Add playback display to DOM
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display.appendChild(recordingDisplay.getElement());
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// Begin downloading the recording
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recording.connect();
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// Begin downloading the recording
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recording.connect();
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// If playing, the play/pause button should read "Pause"
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recording.onplay = function () {
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playPause.textContent = 'Pause';
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};
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// If playing, the play/pause button should read "Pause"
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recording.onplay = function () {
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playPause.textContent = 'Pause';
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};
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// If paused, the play/pause button should read "Play"
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recording.onpause = function () {
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playPause.textContent = 'Play';
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};
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// If paused, the play/pause button should read "Play"
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recording.onpause = function () {
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playPause.textContent = 'Play';
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};
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// Toggle play/pause when display or button are clicked
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display.onclick = playPause.onclick = function () {
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if (!recording.isPlaying())
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recording.play();
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else
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recording.pause();
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};
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// Toggle play/pause when display or button are clicked
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display.onclick = playPause.onclick = function () {
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if (!recording.isPlaying())
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recording.play();
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else
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recording.pause();
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};
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// Fit display within containing div
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recordingDisplay.onresize = function displayResized(width, height) {
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// Fit display within containing div
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recordingDisplay.onresize = function displayResized(width, height) {
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// Do not scale if display has no width
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if (!width)
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return;
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// Do not scale if display has no width
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if (!width)
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return;
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// Scale display to fit width of container
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recordingDisplay.scale(display.offsetWidth / width);
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// Scale display to fit width of container
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recordingDisplay.scale(display.offsetWidth / width);
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};
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};
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// Update slider and status when playback position changes
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recording.onseek = function positionChanged(millis) {
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position.textContent = formatTime(millis);
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positionSlider.value = millis;
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};
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// Update slider and status when playback position changes
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recording.onseek = function positionChanged(millis) {
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position.textContent = formatTime(millis);
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positionSlider.value = millis;
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};
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// Update slider and status when duration changes
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recording.onprogress = function durationChanged(millis) {
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duration.textContent = formatTime(millis);
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positionSlider.max = millis;
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};
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// Update slider and status when duration changes
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recording.onprogress = function durationChanged(millis) {
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duration.textContent = formatTime(millis);
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positionSlider.max = millis;
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};
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// Seek within recording if slider is moved
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positionSlider.onchange = function sliderPositionChanged() {
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// Seek within recording if slider is moved
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positionSlider.onchange = function sliderPositionChanged() {
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// Request seek
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recording.seek(positionSlider.value, function seekComplete() {
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// Request seek
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recording.seek(positionSlider.value, function seekComplete() {
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// Seek has completed
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player.className = '';
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// Seek has completed
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player.className = '';
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});
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});
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// Seek is in progress
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player.className = 'seeking';
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// Seek is in progress
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player.className = 'seeking';
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};
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}
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};
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}
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render() {
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return (
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<div>
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<div id="player">
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render() {
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return (
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<div>
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<div id="player">
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<div id="display">
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<div className="notification-container">
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<div className="seek-notification">
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</div>
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<div id="display">
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<div className="notification-container">
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<div className="seek-notification">
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</div>
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</div>
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</div>
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<div className="controls">
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<button id="play-pause">Play</button>
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<input id="position-slider" type="range"/>
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<span id="position">00:00</span>
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<span>/</span>
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<span id="duration">00:00</span>
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</div>
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</div>
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</div>
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</div>
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<div className="controls">
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<button id="play-pause">Play</button>
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<input id="position-slider" type="range"/>
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<span id="position">00:00</span>
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<span>/</span>
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<span id="duration">00:00</span>
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</div>
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</div>
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</div>
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);
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}
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);
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}
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}
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export default Playback;
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