384 lines
8.4 KiB
Go
384 lines
8.4 KiB
Go
package gost
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import (
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"context"
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"errors"
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"net"
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"syscall"
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"time"
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"github.com/go-log/log"
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)
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var (
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// ErrEmptyChain is an error that implies the chain is empty.
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ErrEmptyChain = errors.New("empty chain")
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)
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// Chain is a proxy chain that holds a list of proxy node groups.
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type Chain struct {
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isRoute bool
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Retries int
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Mark int
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nodeGroups []*NodeGroup
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route []Node // nodes in the selected route
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}
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// NewChain creates a proxy chain with a list of proxy nodes.
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// It creates the node groups automatically, one group per node.
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func NewChain(nodes ...Node) *Chain {
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chain := &Chain{}
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for _, node := range nodes {
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chain.nodeGroups = append(chain.nodeGroups, NewNodeGroup(node))
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}
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return chain
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}
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// newRoute creates a chain route.
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// a chain route is the final route after node selection.
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func newRoute(nodes ...Node) *Chain {
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chain := NewChain(nodes...)
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chain.isRoute = true
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return chain
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}
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// Nodes returns the proxy nodes that the chain holds.
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// The first node in each group will be returned.
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func (c *Chain) Nodes() (nodes []Node) {
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for _, group := range c.nodeGroups {
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if ns := group.Nodes(); len(ns) > 0 {
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nodes = append(nodes, ns[0])
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}
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}
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return
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}
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// NodeGroups returns the list of node group.
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func (c *Chain) NodeGroups() []*NodeGroup {
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return c.nodeGroups
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}
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// LastNode returns the last node of the node list.
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// If the chain is empty, an empty node will be returned.
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// If the last node is a node group, the first node in the group will be returned.
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func (c *Chain) LastNode() Node {
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if c.IsEmpty() {
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return Node{}
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}
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group := c.nodeGroups[len(c.nodeGroups)-1]
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return group.GetNode(0)
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}
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// LastNodeGroup returns the last group of the group list.
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func (c *Chain) LastNodeGroup() *NodeGroup {
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if c.IsEmpty() {
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return nil
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}
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return c.nodeGroups[len(c.nodeGroups)-1]
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}
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// AddNode appends the node(s) to the chain.
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func (c *Chain) AddNode(nodes ...Node) {
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if c == nil {
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return
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}
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for _, node := range nodes {
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c.nodeGroups = append(c.nodeGroups, NewNodeGroup(node))
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}
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}
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// AddNodeGroup appends the group(s) to the chain.
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func (c *Chain) AddNodeGroup(groups ...*NodeGroup) {
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if c == nil {
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return
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}
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for _, group := range groups {
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c.nodeGroups = append(c.nodeGroups, group)
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}
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}
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// IsEmpty checks if the chain is empty.
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// An empty chain means that there is no proxy node or node group in the chain.
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func (c *Chain) IsEmpty() bool {
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return c == nil || len(c.nodeGroups) == 0
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}
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// Dial connects to the target TCP address addr through the chain.
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// Deprecated: use DialContext instead.
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func (c *Chain) Dial(address string, opts ...ChainOption) (conn net.Conn, err error) {
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return c.DialContext(context.Background(), "tcp", address, opts...)
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}
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// DialContext connects to the address on the named network using the provided context.
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func (c *Chain) DialContext(ctx context.Context, network, address string, opts ...ChainOption) (conn net.Conn, err error) {
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options := &ChainOptions{}
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for _, opt := range opts {
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opt(options)
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}
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retries := 1
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if c != nil && c.Retries > 0 {
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retries = c.Retries
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}
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if options.Retries > 0 {
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retries = options.Retries
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}
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for i := 0; i < retries; i++ {
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conn, err = c.dialWithOptions(ctx, network, address, options)
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if err == nil {
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break
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}
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}
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return
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}
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func (c *Chain) dialWithOptions(ctx context.Context, network, address string, options *ChainOptions) (net.Conn, error) {
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if options == nil {
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options = &ChainOptions{}
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}
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route, err := c.selectRouteFor(address)
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if err != nil {
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return nil, err
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}
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ipAddr := address
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if address != "" {
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ipAddr = c.resolve(address, options.Resolver, options.Hosts)
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}
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timeout := options.Timeout
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if timeout <= 0 {
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timeout = DialTimeout
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}
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var controlFunction func(_ string, _ string, c syscall.RawConn) error = nil
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if c != nil && c.Mark > 0 {
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controlFunction = func(_, _ string, cc syscall.RawConn) error {
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return cc.Control(func(fd uintptr) {
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ex := setSocketMark(int(fd), c.Mark)
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if ex != nil {
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log.Logf("net dialer set mark %d error: %s", c.Mark, ex)
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} else {
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// log.Logf("net dialer set mark %d success", options.Mark)
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}
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})
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}
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}
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if route.IsEmpty() {
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switch network {
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case "udp", "udp4", "udp6":
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if address == "" {
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return net.ListenUDP(network, nil)
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}
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default:
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}
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if DefaultExternalResolver != nil && ipAddr == address {
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ipAddr = c.resolve(ipAddr, DefaultExternalResolver, options.Hosts)
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}
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d := &net.Dialer{
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Timeout: timeout,
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Control: controlFunction,
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// LocalAddr: laddr, // TODO: optional local address
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}
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return d.DialContext(ctx, network, ipAddr)
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}
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conn, err := route.getConn(ctx)
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if err != nil {
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return nil, err
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}
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cOpts := append([]ConnectOption{AddrConnectOption(address)}, route.LastNode().ConnectOptions...)
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cc, err := route.LastNode().Client.ConnectContext(ctx, conn, network, ipAddr, cOpts...)
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if err != nil {
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conn.Close()
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return nil, err
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}
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return cc, nil
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}
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func (*Chain) resolve(addr string, resolver Resolver, hosts *Hosts) string {
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host, port, err := net.SplitHostPort(addr)
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if err != nil {
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return addr
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}
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if ip := hosts.Lookup(host); ip != nil {
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return net.JoinHostPort(ip.String(), port)
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}
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if resolver != nil {
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ips, err := resolver.Resolve(host)
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if err != nil {
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log.Logf("[resolver] %s: %v", host, err)
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}
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if len(ips) > 0 {
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return net.JoinHostPort(ips[0].String(), port)
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}
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}
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return addr
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}
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// Conn obtains a handshaked connection to the last node of the chain.
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func (c *Chain) Conn(opts ...ChainOption) (conn net.Conn, err error) {
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options := &ChainOptions{}
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for _, opt := range opts {
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opt(options)
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}
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ctx := context.Background()
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retries := 1
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if c != nil && c.Retries > 0 {
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retries = c.Retries
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}
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if options.Retries > 0 {
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retries = options.Retries
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}
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for i := 0; i < retries; i++ {
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var route *Chain
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route, err = c.selectRoute()
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if err != nil {
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continue
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}
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conn, err = route.getConn(ctx)
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if err == nil {
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break
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}
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}
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return
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}
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// getConn obtains a connection to the last node of the chain.
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func (c *Chain) getConn(ctx context.Context) (conn net.Conn, err error) {
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if c.IsEmpty() {
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err = ErrEmptyChain
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return
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}
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nodes := c.Nodes()
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node := nodes[0]
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cc, err := node.Client.Dial(node.Addr, node.DialOptions...)
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if err != nil {
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node.MarkDead()
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return
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}
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cn, err := node.Client.Handshake(cc, node.HandshakeOptions...)
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if err != nil {
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cc.Close()
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node.MarkDead()
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return
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}
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node.ResetDead()
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preNode := node
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for _, node := range nodes[1:] {
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var cc net.Conn
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cc, err = preNode.Client.ConnectContext(ctx, cn, "tcp", node.Addr, preNode.ConnectOptions...)
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if err != nil {
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cn.Close()
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node.MarkDead()
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return
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}
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cc, err = node.Client.Handshake(cc, node.HandshakeOptions...)
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if err != nil {
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cn.Close()
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node.MarkDead()
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return
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}
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node.ResetDead()
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cn = cc
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preNode = node
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}
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conn = cn
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return
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}
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func (c *Chain) selectRoute() (route *Chain, err error) {
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return c.selectRouteFor("")
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}
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// selectRouteFor selects route with bypass testing.
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func (c *Chain) selectRouteFor(addr string) (route *Chain, err error) {
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if c.IsEmpty() {
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return newRoute(), nil
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}
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if c.isRoute {
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return c, nil
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}
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route = newRoute()
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var nl []Node
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for _, group := range c.nodeGroups {
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var node Node
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node, err = group.Next()
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if err != nil {
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return
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}
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if node.Bypass.Contains(addr) {
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break
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}
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if node.Client.Transporter.Multiplex() {
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node.DialOptions = append(node.DialOptions,
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ChainDialOption(route),
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)
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route = newRoute() // cutoff the chain for multiplex node.
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}
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route.AddNode(node)
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nl = append(nl, node)
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}
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route.route = nl
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return
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}
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// ChainOptions holds options for Chain.
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type ChainOptions struct {
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Retries int
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Timeout time.Duration
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Hosts *Hosts
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Resolver Resolver
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Mark int
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}
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// ChainOption allows a common way to set chain options.
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type ChainOption func(opts *ChainOptions)
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// RetryChainOption specifies the times of retry used by Chain.Dial.
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func RetryChainOption(retries int) ChainOption {
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return func(opts *ChainOptions) {
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opts.Retries = retries
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}
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}
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// TimeoutChainOption specifies the timeout used by Chain.Dial.
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func TimeoutChainOption(timeout time.Duration) ChainOption {
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return func(opts *ChainOptions) {
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opts.Timeout = timeout
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}
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}
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// HostsChainOption specifies the hosts used by Chain.Dial.
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func HostsChainOption(hosts *Hosts) ChainOption {
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return func(opts *ChainOptions) {
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opts.Hosts = hosts
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}
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}
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// ResolverChainOption specifies the Resolver used by Chain.Dial.
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func ResolverChainOption(resolver Resolver) ChainOption {
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return func(opts *ChainOptions) {
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opts.Resolver = resolver
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}
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}
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